Adding A* Algorythm and carpet roads

This commit is contained in:
Nicolas SANS
2023-04-24 15:49:03 +02:00
parent 75018ee6cd
commit 690e3fbd0b
685 changed files with 134125 additions and 19 deletions

View File

@ -0,0 +1,33 @@
fileFormatVersion: 2
guid: d7ab2029fbe34d0499a26f57de1f51d6
TextureImporter:
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
textureFormat: -1
maxTextureSize: 512
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
textureType: 0
buildTargetSettings: []

View File

@ -0,0 +1,33 @@
fileFormatVersion: 2
guid: 7cec4fc9f20c5e145941cf016d68ff64
TextureImporter:
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
textureFormat: -1
maxTextureSize: 256
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
textureType: 1
buildTargetSettings: []

View File

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot-01 - Default
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .588235319, g: .588235319, b: .588235319, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 1829738127541482a895692670703544

View File

@ -0,0 +1,52 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: mine_bot-minebot
m_Shader: {fileID: 13, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 7cec4fc9f20c5e145941cf016d68ff64, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: cf75cef0c04674bf88463d85196d8876, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Illum:
m_Texture: {fileID: 2800000, guid: d7ab2029fbe34d0499a26f57de1f51d6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d7ab2029fbe34d0499a26f57de1f51d6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal:
m_Texture: {fileID: 2800000, guid: 7cec4fc9f20c5e145941cf016d68ff64, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Emission: 1
- _EmissionLM: 0
- _SelfIllumination: 0
- _Shininess: 0.08580165
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0f239eb41e29343e28970d1c5e9adede

View File

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot@awake-01 - Default
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .588235319, g: .588235319, b: .588235319, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 67af7822a09c145bea7714196d07f476

View File

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot@back-01 - Default
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .588235319, g: .588235319, b: .588235319, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0d2961682f01448ef8b2bf2cc390a419

View File

@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot@forward 1-01 - Default
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8484bd09122784e76947d262ed126b1c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot@forward-01 - Default
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .588235319, g: .588235319, b: .588235319, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 7c7ae9bbdf3d944e7877ee4243ac4801

View File

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot@left-01 - Default
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .588235319, g: .588235319, b: .588235319, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 84be6514d56e743dd9b8f1a1fca98f50

View File

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: mine_bot@right-01 - Default
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .588235319, g: .588235319, b: .588235319, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: a0410f0ca50c248fbaad373ecfcf872b