Migrating to Vuforia, Adding multitarget system
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8
AR/ProjectSettings/EditorBuildSettings.asset
generated
8
AR/ProjectSettings/EditorBuildSettings.asset
generated
@ -5,9 +5,15 @@ EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/ExampleAssets/Scenes/SampleScene.unity
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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- enabled: 0
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path: Assets/Scenes/AR Scene.unity
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guid: 63d620d70769e2c40bc69691c26f4621
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- enabled: 1
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path: Assets/Scenes/Vuforia test.unity
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guid: 43487ec4eeee9a74f8a2e5f738259bc2
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m_configObjects:
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Unity.XR.WindowsMR.Settings: {fileID: 11400000, guid: 744b813df90924c169af73489b8325de,
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type: 2}
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