Migrating to Vuforia, Adding multitarget system
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11
AR/ProjectSettings/ProjectSettings.asset
generated
11
AR/ProjectSettings/ProjectSettings.asset
generated
@ -135,12 +135,7 @@ PlayerSettings:
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16:9: 1
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Others: 1
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bundleVersion: 1.0
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preloadedAssets:
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- {fileID: -274928316463721240, guid: 58f40b12bbc864f3c96c6505a9a1e1e3, type: 2}
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- {fileID: 11400000, guid: 1eb95d77acb39444e8cf44313496a874, type: 2}
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- {fileID: -816260072586540286, guid: 6bb381a8ba31f114d9724357633b4625, type: 2}
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- {fileID: 11400000, guid: b700a43cd50f9c049864a67cfbdcafed, type: 2}
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- {fileID: 4800000, guid: c9f956787b1d945e7b36e0516201fc76, type: 3}
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@ -167,7 +162,7 @@ PlayerSettings:
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tvOS: 0
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overrideDefaultApplicationIdentifier: 1
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AndroidBundleVersionCode: 1
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AndroidMinSdkVersion: 24
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AndroidMinSdkVersion: 26
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AndroidTargetSdkVersion: 0
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AndroidPreferredInstallLocation: 1
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aotOptions:
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@ -250,7 +245,7 @@ PlayerSettings:
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useCustomBaseGradleTemplate: 0
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useCustomGradlePropertiesTemplate: 0
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useCustomProguardFile: 0
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AndroidTargetArchitectures: 3
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AndroidTargetArchitectures: 2
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AndroidTargetDevices: 0
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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