Adding trash api values when scanning a specific marker

This commit is contained in:
Nicolas SANS
2023-04-11 13:47:42 +02:00
parent af5acdae96
commit c092e3d426
32 changed files with 252 additions and 264 deletions

8
AR/Assets/XRI/Settings/Resources.meta generated Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7d5426fbd8b48b843a1324a55043c387
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,47 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 191492db6e452eb468b95433ec162164, type: 3}
m_Name: InteractionLayerSettings
m_EditorClassIdentifier:
m_LayerNames:
- Default
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a5c3365a5ca15ae478c80f1645964404
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d38fb1463c5c804b8847c20e8873623, type: 3}
m_Name: XRInteractionEditorSettings
m_EditorClassIdentifier:
m_InteractionLayerUpdaterShown: 1
m_ShowOldInteractionLayerMaskInInspector: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 640e2c99248fb1142b63892906e8c517
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: