%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 848409ee8ba454f42a5ddff137688a27, type: 3} m_Name: ReferenceImageLibrary m_EditorClassIdentifier: m_GuidLow: 5489886770071931975 m_GuidHigh: 3392784141632782760 m_DataStore: m_Storage: [] m_Images: - m_SerializedGuid: m_GuidLow: 4650931146356887624 m_GuidHigh: 4118140578739157913 m_SerializedTextureGuid: m_GuidLow: 8612216890181914221 m_GuidHigh: 10895036431953191355 m_Size: {x: 0.6, y: 0.6} m_SpecifySize: 1 m_Name: chart m_Texture: {fileID: 0} - m_SerializedGuid: m_GuidLow: 5061243278689971722 m_GuidHigh: 15127632964668527745 m_SerializedTextureGuid: m_GuidLow: 3604110673907174122 m_GuidHigh: 3015413705161884346 m_Size: {x: 0.6, y: 0.6} m_SpecifySize: 1 m_Name: trash_1 m_Texture: {fileID: 0}