feat:V1.0 #8

Merged
Clement merged 58 commits from develop into master 2024-02-02 16:03:25 +00:00
2 changed files with 53 additions and 43 deletions
Showing only changes of commit dea01d3e84 - Show all commits

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@ -1,50 +1,56 @@
#include "ServoMotorComponent.h"
ServoMotorComponent::ServoMotorComponent(int PIN) {
ServoMotorComponent::ServoMotorComponent(int PIN, unsigned long updatePeriod) {
this->PIN = PIN;
this->position = 30;
this->speed = 100;
this->easing = 0.5;
this->myservo.attach(PIN);
this->desiredposition = Position::MIDDLE;
this->currentPosition = 0;
this->lastUpTime = millis();
this->updatePeriod = updatePeriod;
}
void ServoMotorComponent::goLeft() {
this->myservo.write(this->PIN, 52, this->speed, this->easing);
this->position = 0;
int ServoMotorComponent::getCurrentPosition() {
return this->myservo.read(this->PIN);
}
void ServoMotorComponent::goRight() {
this->myservo.write(this->PIN, 18, this->speed, this->easing);
this->position = 180;
void ServoMotorComponent::setCurrentPosition() {
this->currentPosition = this->myservo.read(this->PIN);
}
void ServoMotorComponent::goMiddle() {
this->myservo.write(this->PIN, 32, this->speed, this->easing);
this->position = 90;
void ServoMotorComponent::setDesiredPosition(Position desiredPosition) {
switch (desiredPosition) {
case Position::LEFT:
this->desiredposition = 52;
break;
case Position::MIDDLE:
this->desiredposition = 32;
break;
case Position::RIGHT:
this->desiredposition = 18;
break;
default:
break;
}
}
int ServoMotorComponent::getPosition() {
return this->position;
void ServoMotorComponent::refresh() {
if (this->desiredposition == this->currentPosition
|| millis() - this->lastUpTime <= this->updatePeriod) return;
if (this->currentPosition > this->desiredposition) {
this->currentPosition--;
}
if (this->currentPosition < this->desiredposition) {
this->currentPosition++;
}
this->lastUpTime = millis();
this->myservo.write(this->PIN, this->currentPosition);
}
void ServoMotorComponent::setPin(int PIN) {
this->PIN = PIN;
this->myservo.attach(PIN);
return;
}
void ServoMotorComponent::setSpeed(int speed) {
this->speed = speed;
return;
}
void ServoMotorComponent::pause() {
this->myservo.pause();
return;
}
void ServoMotorComponent::setEasing(float easing) {
this->easing = easing;
return;
}
}

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@ -3,26 +3,30 @@
#include <Servo.h>
enum Position {
LEFT,
MIDDLE,
RIGHT
};
class ServoMotorComponent
{
public:
ServoMotorComponent(int PIN);
ServoMotorComponent(int PIN, unsigned long updatePeriod);
~ServoMotorComponent() = default;
void goLeft();
void goRight();
void goMiddle();
int getPosition();
int getCurrentPosition();
void setCurrentPosition();
void setDesiredPosition(Position desiredPosition);
void setPin(int PIN);
void pause();
void setSpeed(int speed);
void setEasing(float easing);
void refresh();
private:
int PIN;
int position;
int speed;
float easing;
int currentPosition;
int desiredposition;
Servo myservo;
unsigned long lastUpTime;
unsigned long updatePeriod;
};