18 lines
381 B
C#
18 lines
381 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LoadingManager : MonoBehaviour
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{
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public GameObject LoadingScreen;
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public GameObject TutorialScreen;
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void Start() {
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LoadingScreen.GetComponent<Canvas>().enabled = false;
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TutorialScreen.GetComponent<Canvas>().enabled = false;
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}
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void Update() {
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}
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}
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