17 lines
302 B
C#
17 lines
302 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LoadingSystem : MonoBehaviour
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{
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public Canvas CanvasObject;
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void Start() {
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CanvasObject = GetComponent<Canvas>();
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}
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public void Hide() {
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CanvasObject.enabled = false;
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}
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}
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