Merge remote-tracking branch 'origin/develop' into feature/multi_targets
# Conflicts: # Assets/Resources/VuforiaConfiguration.asset # Assets/__Scenes/CompositionMode.unity # Packages/com.ptc.vuforia.engine-10.18.4.tgz # Packages/manifest.json # Packages/packages-lock.json # ProjectSettings/EditorBuildSettings.asset # ProjectSettings/ProjectSettings.asset # ProjectSettings/TagManager.asset
This commit is contained in:
@ -12,9 +12,8 @@ AudioManager:
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m_DSPBufferSize: 1024
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m_VirtualVoiceCount: 512
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m_RealVoiceCount: 32
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m_EnableOutputSuspension: 1
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m_SpatializerPlugin:
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m_AmbisonicDecoderPlugin:
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m_DisableAudio: 0
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m_VirtualizeEffects: 1
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m_RequestedDSPBufferSize: 0
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m_RequestedDSPBufferSize: 1024
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@ -3,11 +3,10 @@
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--- !u!55 &1
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PhysicsManager:
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m_ObjectHideFlags: 0
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serializedVersion: 13
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serializedVersion: 11
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m_Gravity: {x: 0, y: -9.81, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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m_DefaultMaxDepenetrationVelocity: 10
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m_SleepThreshold: 0.005
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m_DefaultContactOffset: 0.01
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m_DefaultSolverIterations: 6
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@ -15,15 +14,14 @@ PhysicsManager:
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m_QueriesHitBackfaces: 0
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m_QueriesHitTriggers: 1
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m_EnableAdaptiveForce: 0
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m_ClothInterCollisionDistance: 0.1
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m_ClothInterCollisionStiffness: 0.2
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m_ClothInterCollisionDistance: 0
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m_ClothInterCollisionStiffness: 0
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 0
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m_ReuseCollisionCallbacks: 1
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m_ClothInterCollisionSettingsToggle: 0
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m_ClothGravity: {x: 0, y: -9.81, z: 0}
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m_ContactPairsMode: 0
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m_BroadphaseType: 0
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m_WorldBounds:
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@ -33,6 +31,4 @@ PhysicsManager:
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m_FrictionType: 0
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m_EnableEnhancedDeterminism: 0
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m_EnableUnifiedHeightmaps: 1
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m_ImprovedPatchFriction: 0
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m_SolverType: 0
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m_DefaultMaxAngularSpeed: 50
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m_DefaultMaxAngluarSpeed: 7
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@ -4,39 +4,27 @@
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EditorSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 11
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m_ExternalVersionControlSupport: Visible Meta Files
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m_SerializationMode: 2
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m_LineEndingsForNewScripts: 1
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m_LineEndingsForNewScripts: 0
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m_PrefabRegularEnvironment: {fileID: 0}
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m_PrefabUIEnvironment: {fileID: 0}
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m_SpritePackerMode: 0
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m_SpritePackerPaddingPower: 1
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m_Bc7TextureCompressor: 0
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureBestCompressor: 4
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
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m_ProjectGenerationRootNamespace:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInEditMode: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_CachingShaderPreprocessor: 1
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m_PrefabModeAllowAutoSave: 1
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m_EnterPlayModeOptionsEnabled: 0
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m_EnterPlayModeOptions: 3
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m_GameObjectNamingDigits: 1
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m_GameObjectNamingScheme: 0
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m_AssetNamingUsesSpace: 1
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m_ShowLightmapResolutionOverlay: 1
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m_UseLegacyProbeSampleCount: 0
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m_SerializeInlineMappingsOnOneLine: 0
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m_DisableCookiesInLightmapper: 1
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m_AssetPipelineMode: 1
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m_RefreshImportMode: 0
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m_CacheServerMode: 0
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m_CacheServerEndpoint:
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m_CacheServerNamespacePrefix: default
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m_CacheServerEnableDownload: 1
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m_CacheServerEnableUpload: 1
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m_CacheServerEnableAuth: 0
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m_CacheServerEnableTls: 0
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m_SerializeInlineMappingsOnOneLine: 1
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@ -35,10 +35,6 @@ GraphicsSettings:
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@ -293,4 +293,3 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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m_UsePhysicalKeys: 0
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@ -85,8 +85,6 @@ NavMeshProjectSettings:
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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m_SettingNames:
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@ -2,7 +2,7 @@
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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@ -13,10 +13,10 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_EnablePreReleasePackages: 0
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m_EnablePackageDependencies: 0
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m_AdvancedSettingsExpanded: 1
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m_ScopedRegistriesSettingsExpanded: 1
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m_SeeAllPackageVersions: 0
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m_DismissPreviewPackagesInUse: 0
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oneTimeWarningShown: 0
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m_Registries:
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- m_Id: main
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@ -25,12 +25,11 @@ MonoBehaviour:
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m_Scopes: []
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m_IsDefault: 1
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m_Capabilities: 7
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m_ConfigSource: 0
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m_UserSelectedRegistryName:
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m_UserAddingNewScopedRegistry: 0
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m_RegistryInfoDraft:
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m_Modified: 0
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m_ErrorMessage:
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m_UserModificationsInstanceId: -856
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m_OriginalInstanceId: -858
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m_UserModificationsInstanceId: -830
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m_OriginalInstanceId: -832
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m_LoadAssets: 0
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@ -3,7 +3,7 @@
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--- !u!19 &1
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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serializedVersion: 4
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m_Gravity: {x: 0, y: -9.81}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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@ -38,11 +38,11 @@ Physics2DSettings:
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m_IslandSolverJointCostScale: 10
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m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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m_SimulationMode: 0
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m_AutoSimulation: 1
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 0
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m_ReuseCollisionCallbacks: 1
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m_AutoSyncTransforms: 0
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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skinWeights: 1
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blendWeights: 1
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anisotropicTextures: 0
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antiAliasing: 0
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@ -40,7 +40,6 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Low
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@ -54,7 +53,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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skinWeights: 2
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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@ -76,7 +75,6 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Medium
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@ -90,7 +88,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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skinWeights: 2
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -112,7 +110,6 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: High
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@ -126,7 +123,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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skinWeights: 2
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blendWeights: 2
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anisotropicTextures: 1
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@ -148,7 +145,6 @@ QualitySettings:
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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@ -162,7 +158,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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skinWeights: 4
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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@ -184,7 +180,6 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
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excludedTargetPlatforms: []
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@ -198,7 +193,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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skinWeights: 255
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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@ -220,13 +215,14 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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Lumin: 5
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Nintendo 3DS: 5
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Nintendo Switch: 5
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PS4: 5
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PSP2: 2
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Stadia: 5
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Standalone: 5
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WebGL: 3
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16
ProjectSettings/TimelineSettings.asset
Normal file
16
ProjectSettings/TimelineSettings.asset
Normal file
@ -0,0 +1,16 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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assetDefaultFramerate: 60
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m_DefaultFrameRate: 60
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@ -10,6 +10,3 @@ VFXManager:
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
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m_RuntimeVersion: 0
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m_RuntimeResources: {fileID: 0}
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@ -1,5 +0,0 @@
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{
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"m_Settings": [
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"RemoveLegacyInputHelpersForReload"
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]
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}
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@ -4,7 +4,7 @@
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"VR Device User Alert"
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],
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"m_SettingValues": [
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"True",
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"False",
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"False"
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]
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}
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