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feature/qu
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@ -1,8 +1,11 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using TMPro;
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using TMPro;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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public class ActiveScoppedElements : MonoBehaviour
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public class ActiveScoppedElements : MonoBehaviour
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{
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{
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@ -13,19 +16,40 @@ public class ActiveScoppedElements : MonoBehaviour
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public GameObject obj;
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public GameObject obj;
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}
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}
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public enum AnimationState
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{
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IDLE,
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GORIGHT,
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GOLEFT
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}
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// Start is called before the first frame update
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public TextAsset jsonFile;
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public TextAsset atomJsonFile;
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public HashSet<String> actives = new HashSet<String>();
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public HashSet<String> actives = new HashSet<String>();
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public HashSet<GameObject> InstantiatesObject = new HashSet<GameObject>();
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public HashSet<GameObject> InstantiatesObject = new HashSet<GameObject>();
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public HashSet<GameObject> AtomInstantiatesObjects = new HashSet<GameObject>();
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public TextMeshProUGUI textToUpdate;
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public TextMeshProUGUI textToUpdate;
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public TextMeshProUGUI objectInstantiateText;
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public TextMeshProUGUI objectInstantiateText;
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public ObjectToInstantiate[] objectToInstantiates;
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public HashSet<GameObject> DisableGameObjects = new HashSet<GameObject>();
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public HashSet<GameObject> DisableGameObjects = new HashSet<GameObject>();
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public GameObject[] InformationObjs;
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public GameObject[] InformationObjs;
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public GameObject[] DebugObjs;
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public GameObject[] DebugObjs;
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private AnimationState _animationState = AnimationState.IDLE;
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private float _animationSpeed = 1.0f;
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public GameObject atomPrefabToInstantiate;
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private bool IsLock = false;
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private AtomeFactory _atomFactory;
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void Start()
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void Start()
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{
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{
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_atomFactory = new AtomeFactory(this.atomJsonFile);
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Debug.Log("AtomFactory created !");
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/*if (button != null)
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{
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button.onClick.AddListener(this.Center);
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}*/
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if (this.textToUpdate != null)
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if (this.textToUpdate != null)
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{
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{
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textToUpdate.text = "Scanner des Markers...";
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textToUpdate.text = "Scanner des Markers...";
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@ -39,7 +63,91 @@ public class ActiveScoppedElements : MonoBehaviour
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{
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{
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actives.Add(name);
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actives.Add(name);
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RefreshText();
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RefreshText();
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RefreshAtom();
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RefreshAtom(name, true);
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}
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}
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public void Center()
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{
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Debug.Log("Center called !");
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foreach (var obj in InstantiatesObject)
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{
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if (Camera.main == null)
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{
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throw new Exception("NO MAIN CAMERA DEFINED ");
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}
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Vector3 cameraPosition = Camera.main.transform.position;
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// Obtenez la rotation de la caméra sans inclure la rotation autour de l'axe Y
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Quaternion cameraRotation = Quaternion.Euler(0, Camera.main.transform.rotation.eulerAngles.y, 0);
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// Calculez la position finale en ajoutant la direction vers l'avant multipliée par la distance désirée
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Vector3 position = cameraPosition + cameraRotation * Vector3.forward * 0.35f;
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//var instantiatedObj = Instantiate(objt.obj, position, cameraRotation);
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obj.transform.position = position;
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obj.transform.localScale = new Vector3(0.05f, 0.05f, 0.05f);
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obj.transform.rotation = cameraRotation;
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}
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}
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public void onClickStopAnimation()
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{
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Quaternion cameraRotation = Quaternion.Euler(0, Camera.main.transform.rotation.eulerAngles.y, 0);
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this._animationState = AnimationState.IDLE;
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foreach (var obj in InstantiatesObject)
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{
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obj.transform.rotation = cameraRotation;
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}
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}
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public void onClickPauseAnimation()
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{
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this._animationState = AnimationState.IDLE;
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}
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public void onClickStartAnimation()
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{
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this._animationState = AnimationState.GORIGHT;
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}
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public void onClickRightAnimation()
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{
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this._animationState = AnimationState.GORIGHT;
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}
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public void onClickGoLeftAnimation()
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{
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this._animationState = AnimationState.GOLEFT;
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}
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public void onClickSpeedUp()
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{
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this._animationSpeed += 0.5f;
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}
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public void onClickSpeedDown()
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{
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this._animationSpeed -= 0.5f;
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}
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public void onClickToggleLockMode()
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{
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this.IsLock = !this.IsLock;
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}
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void Update()
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{
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if (this._animationState == AnimationState.GORIGHT)
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{
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foreach (var obj in InstantiatesObject)
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{
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obj.transform.Rotate(0, this._animationSpeed, 0, Space.Self);
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/*Vector3 position = obj.GetComponent<SphereCollider>().bounds.center;
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obj.transform.RotateAround(position, new Vector3(0, 0.1f, 0), 30 * Time.deltaTime);*/
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}
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}
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}
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}
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}
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@ -51,62 +159,210 @@ public class ActiveScoppedElements : MonoBehaviour
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}
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}
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}
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}
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private void RefreshAtom()
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static IEnumerable<string> GetPermutations(List<string> list)
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{
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{
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foreach (var objt in objectToInstantiates)
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if (list.Count == 1)
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{
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{
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if (objt.elements.TrueForAll((s => actives.Contains(s))))
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// Cas de base : une seule chaîne
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{
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yield return list[0];
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foreach (var objName in objt.elements)
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{
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var a = GameObject.Find("OBJ_" + objName);
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if (a != null)
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{
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a.SetActive(false);
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DisableGameObjects.Add(a);
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}
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}
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// Obtenez la position de la caméra
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Vector3 cameraPosition = Camera.main.transform.position;
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// Obtenez la rotation de la caméra sans inclure la rotation autour de l'axe Y
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Quaternion cameraRotation = Quaternion.Euler(0, Camera.main.transform.rotation.eulerAngles.y, 0);
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// Calculez la position finale en ajoutant la direction vers l'avant multipliée par la distance désirée
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Vector3 position = cameraPosition + cameraRotation * Vector3.forward * 0.35f;
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var instantiatedObj = Instantiate(objt.obj, position, cameraRotation);
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instantiatedObj.name = "[N] " + objt.obj.name;
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InstantiatesObject.Add(instantiatedObj);
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this.OnInstantiateObject(instantiatedObj);
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Debug.Log("Instantiate " + instantiatedObj.name);
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}
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}
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else
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else
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{
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{
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var a = InstantiatesObject.FirstOrDefault(s => s.name == ("[N] " + objt.obj.name));
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// Récursion pour obtenir les permutations du reste de la liste
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if (a != null)
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foreach (var item in list)
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{
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{
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Debug.Log("Destroy " + a.name);
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var remaining = new List<string>(list);
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InstantiatesObject.Remove(a);
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remaining.Remove(item);
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OnDestroyObject(a);
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Destroy(a);
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foreach (var subPermutation in GetPermutations(remaining))
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foreach (var disableGameObject in DisableGameObjects)
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{
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{
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disableGameObject.SetActive(true);
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// Concaténer l'élément actuel avec les permutations du reste
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yield return item + subPermutation;
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}
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}
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}
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}
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private void DisableAllMarkerModel()
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{
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foreach (var o in GameObject.FindGameObjectsWithTag("OBJ"))
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{
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o.SetActive(false);
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DisableGameObjects.Add(o);
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}
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}
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private void EnableAllMarkerModel()
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{
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foreach (var o in DisableGameObjects)
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{
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o.SetActive(true);
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}
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}
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DisableGameObjects.Clear();
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DisableGameObjects.Clear();
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}
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}
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private GameObject FindGameObjectWithFormula()
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{
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var factory = MoleculeFactory.getInstrance(this.jsonFile);
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factory.setAtomFactory(this._atomFactory);
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Debug.Log("ACTIVES ELEMENTS:");
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Debug.Log(this.actives);
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foreach (var formula in GetPermutations(this.actives.ToList()))
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{
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Debug.Log("FORMULA: " + String.Join("", formula));
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if (factory.hasMolecule(String.Join("", formula)))
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{
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return factory.createMolecule(String.Join("", formula));
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}
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}
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return null;
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}
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private String GetFormula()
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{
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var factory = MoleculeFactory.getInstrance(this.jsonFile);
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factory.setAtomFactory(this._atomFactory);
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foreach (var formula in GetPermutations(this.actives.ToList()))
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{
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Debug.Log("FORMULA: " + String.Join("", formula));
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if (factory.hasMolecule(String.Join("", formula)))
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{
|
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return String.Join("", formula);
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|
}
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}
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return null;
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}
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private void RenderAtom(String elementName, bool toAdd)
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{
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var cleanedElement = CleanStringOfDigits(elementName);
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if (!toAdd)
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{
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|
try
|
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{
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var a = AtomInstantiatesObjects.First(t => t.name == ("ATOM_" + cleanedElement));
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|
if (a != null)
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{
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AtomInstantiatesObjects.Remove(a);
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Destroy(a);
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Debug.Log("AtomInstantiatesObjects.Remove(a) called !");
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|
return;
|
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|
}
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|
}
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|
catch (Exception ex)
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|
{
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Debug.Log("pas trouvé");
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|
return;
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|
}
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|
|
||||||
|
}
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|
var atomObject = GameObject.Find(elementName);
|
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|
if (atomObject == null) {
|
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|
Debug.Log("atomObject=null");
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|
return;
|
||||||
|
}
|
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|
if (atomObject.transform.childCount >= 1) {
|
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|
//atomObject.transform.GetChild(0).GetComponent<GameObject>().SetActive(true);
|
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|
Debug.Log("Object already created !");
|
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|
return;
|
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|
}
|
||||||
|
|
||||||
|
var factory = MoleculeFactory.getInstrance(this.jsonFile);
|
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|
factory.setAtomFactory(this._atomFactory);
|
||||||
|
if (!factory.GetAtomFactory().hasAtome(cleanedElement))
|
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|
{
|
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|
Debug.Log("No atom found with this formula '" + cleanedElement + "'");
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|
return;
|
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|
}
|
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|
var obj = this._atomFactory.createAnimatedAtome(cleanedElement);
|
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|
obj.name = "ATOM_" + cleanedElement;
|
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|
obj.transform.localScale = new Vector3(0.3f, 0.3f, 0.3f);
|
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|
|
||||||
|
Quaternion cameraRotation = Quaternion.Euler(0, Camera.main.transform.rotation.eulerAngles.y, 0);
|
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|
obj.transform.localPosition = new Vector3(0, 0, 0);
|
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|
obj.transform.SetParent(atomObject.transform, false);
|
||||||
|
obj.transform.rotation = cameraRotation;
|
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|
AtomInstantiatesObjects.Add(obj);
|
||||||
|
|
||||||
|
//var obj = Instantiate(atomPrefabToInstantiate, new Vector3(0, 0, 0), Quaternion.identity);
|
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|
//AtomPrefab objPrefab = obj.GetComponent<AtomPrefab>();
|
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|
//AtomeInformation info = factory.GetAtomFactory().createAtome(cleanedElement);
|
||||||
|
//objPrefab.Render(info);
|
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|
}
|
||||||
|
|
||||||
|
private void RefreshAtom(String elementName, bool toAdd)
|
||||||
|
{
|
||||||
|
var objToFind = FindGameObjectWithFormula();
|
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|
if (objToFind != null)
|
||||||
|
{
|
||||||
|
Debug.Log("Object to instantiate found !");
|
||||||
|
if (Camera.main == null)
|
||||||
|
{
|
||||||
|
throw new Exception("NO MAIN CAMERA DEFINED ");
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var atomInstantiatesObject in AtomInstantiatesObjects)
|
||||||
|
{
|
||||||
|
Destroy(atomInstantiatesObject);
|
||||||
|
}
|
||||||
|
AtomInstantiatesObjects.Clear();
|
||||||
|
|
||||||
|
Vector3 cameraPosition = Camera.main.transform.position;
|
||||||
|
Quaternion cameraRotation = Quaternion.Euler(0, Camera.main.transform.rotation.eulerAngles.y, 0);
|
||||||
|
Vector3 position = cameraPosition + cameraRotation * Vector3.forward * 0.35f;
|
||||||
|
|
||||||
|
objToFind.transform.position = position;
|
||||||
|
objToFind.transform.localScale = new Vector3(0.05f, 0.05f, 0.05f);
|
||||||
|
objToFind.transform.rotation = cameraRotation;
|
||||||
|
|
||||||
|
MeshRenderer meshRenderer = objToFind.GetComponent<MeshRenderer>();
|
||||||
|
if (meshRenderer != null)
|
||||||
|
{
|
||||||
|
float sizeInDirection = meshRenderer.bounds.size.x; // Pour la hauteur, ajustez selon votre besoin
|
||||||
|
Debug.Log("SizeInDirection: " + sizeInDirection);
|
||||||
|
objToFind.transform.position -= objToFind.transform.right * sizeInDirection * 0.175f;
|
||||||
|
}
|
||||||
|
|
||||||
|
Debug.Log("RefreshAtom(): Created " + objToFind.name);
|
||||||
|
|
||||||
|
objToFind.name = "[N] " + objToFind.name;
|
||||||
|
InstantiatesObject.Add(objToFind);
|
||||||
|
this.OnInstantiateObject(objToFind);
|
||||||
|
Debug.Log("Instantiate " + objToFind.name);
|
||||||
|
DisableAllMarkerModel();
|
||||||
|
} else {
|
||||||
|
foreach (var o in InstantiatesObject) {
|
||||||
|
Destroy(o);
|
||||||
|
OnDestroyObject(o);
|
||||||
|
}
|
||||||
|
InstantiatesObject.Clear();
|
||||||
|
EnableAllMarkerModel();
|
||||||
|
RenderAtom(elementName, toAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (InstantiatesObject.Count > 0 && objectInstantiateText != null) {
|
||||||
|
objectInstantiateText.text = String.Join(", ", InstantiatesObject.Select((s) => s.name));
|
||||||
|
} else if (objectInstantiateText != null) {
|
||||||
|
objectInstantiateText.text = "En attente...";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (InstantiatesObject.Count > 0)
|
private void SetMoleculeInfo(String formula)
|
||||||
{
|
{
|
||||||
objectInstantiateText.text = String.Join(", ", InstantiatesObject.Select((s) => s.name));
|
if (formula == null) {
|
||||||
}
|
return;
|
||||||
else
|
|
||||||
{
|
|
||||||
objectInstantiateText.text = "En attente...";
|
|
||||||
}
|
}
|
||||||
|
var factory = MoleculeFactory.getInstrance(this.jsonFile);
|
||||||
|
factory.setAtomFactory(this._atomFactory);
|
||||||
|
Molecule mol = factory.GetMoleculeByFormula(formula);
|
||||||
|
var descriptionGO = GameObject.Find("TXT_DESC").GetComponent<TextMeshProUGUI>();
|
||||||
|
var atomNbGO = GameObject.Find("TXT_ATOM_NB").GetComponent<TextMeshProUGUI>();
|
||||||
|
var symGO = GameObject.Find("TXT_SYM").GetComponent<TextMeshProUGUI>();
|
||||||
|
var nameGO = GameObject.Find("TXT_NAME").GetComponent<TextMeshProUGUI>();
|
||||||
|
nameGO.text = mol.name;
|
||||||
|
symGO.text = mol.formula;
|
||||||
|
descriptionGO.text = "Masse moleculaire: ";
|
||||||
|
atomNbGO.text = mol.atoms.Length + " Atomes";
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnInstantiateObject(GameObject obj)
|
private void OnInstantiateObject(GameObject obj)
|
||||||
@ -115,6 +371,7 @@ public class ActiveScoppedElements : MonoBehaviour
|
|||||||
{
|
{
|
||||||
informationObj.SetActive(true);
|
informationObj.SetActive(true);
|
||||||
}
|
}
|
||||||
|
SetMoleculeInfo(GetFormula());
|
||||||
foreach (var debugObj in DebugObjs)
|
foreach (var debugObj in DebugObjs)
|
||||||
{
|
{
|
||||||
debugObj.SetActive(false);
|
debugObj.SetActive(false);
|
||||||
@ -133,16 +390,35 @@ public class ActiveScoppedElements : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private string CleanStringOfNonDigits( string s )
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(s)) return s;
|
||||||
|
StringBuilder sb = new StringBuilder(s.Length) ;
|
||||||
|
for (int i = 0; i < s.Length; ++i)
|
||||||
|
{
|
||||||
|
char c = s[i];
|
||||||
|
if ( c < '0' ) continue ;
|
||||||
|
if ( c > '9' ) continue ;
|
||||||
|
sb.Append(s[i]);
|
||||||
|
}
|
||||||
|
string cleaned = sb.ToString();
|
||||||
|
return cleaned;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string CleanStringOfDigits(string s)
|
||||||
|
{
|
||||||
|
return new String(s.Where(Char.IsLetter).ToArray());
|
||||||
|
}
|
||||||
|
|
||||||
public void RemoveUnscoppedElement(String elementName)
|
public void RemoveUnscoppedElement(String elementName)
|
||||||
{
|
{
|
||||||
|
if (this.IsLock)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
Debug.Log("Removed " + elementName);
|
Debug.Log("Removed " + elementName);
|
||||||
actives.Remove(elementName);
|
actives.Remove(elementName);
|
||||||
RefreshText();
|
RefreshText();
|
||||||
RefreshAtom();
|
RefreshAtom(elementName, false);
|
||||||
}
|
|
||||||
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
24
Assets/AtomPrefab.cs
Normal file
24
Assets/AtomPrefab.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class AtomPrefab : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Render(AtomeInformation info)
|
||||||
|
{
|
||||||
|
Debug.Log("Render from AtomPrefab !");
|
||||||
|
Debug.Log("+" + info.name);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/AtomPrefab.cs.meta
Normal file
11
Assets/AtomPrefab.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 47ead1cb7daeaeb4b95eb0a250ab16e2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
46
Assets/AtomPrefab.prefab
Normal file
46
Assets/AtomPrefab.prefab
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &4409383611147121166
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8219824475726194073}
|
||||||
|
- component: {fileID: -3269112147395156294}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: AtomPrefab
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8219824475726194073
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4409383611147121166}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &-3269112147395156294
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4409383611147121166}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 47ead1cb7daeaeb4b95eb0a250ab16e2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
7
Assets/AtomPrefab.prefab.meta
Normal file
7
Assets/AtomPrefab.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d9d5dcbc28f5ad041b1b60b004ccf890
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -12,7 +12,7 @@ public class AddVuforiaEnginePackage
|
|||||||
{
|
{
|
||||||
static readonly string sPackagesPath = Path.Combine(Application.dataPath, "..", "Packages");
|
static readonly string sPackagesPath = Path.Combine(Application.dataPath, "..", "Packages");
|
||||||
static readonly string sManifestJsonPath = Path.Combine(sPackagesPath, "manifest.json");
|
static readonly string sManifestJsonPath = Path.Combine(sPackagesPath, "manifest.json");
|
||||||
const string VUFORIA_VERSION = "10.18.4";
|
const string VUFORIA_VERSION = "10.17.4";
|
||||||
const string VUFORIA_TAR_FILE_DIR = "Assets/Editor/Migration/";
|
const string VUFORIA_TAR_FILE_DIR = "Assets/Editor/Migration/";
|
||||||
const string DEPENDENCIES_DIR = "Assets/Resources/VuforiaDependencies";
|
const string DEPENDENCIES_DIR = "Assets/Resources/VuforiaDependencies";
|
||||||
const string PACKAGES_RELATIVE_PATH = "Packages";
|
const string PACKAGES_RELATIVE_PATH = "Packages";
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 3b318b5996063a14d95c24c308870509
|
guid: 3b318b5996063a14d95c24c308870509
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
timeCreated: 1493380881
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
|
@ -1,10 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 21c7256dec9132140af63b32f95af6ad
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1502300586
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,10 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b930a4b8266e83742987b4344dcec5b5
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1502300586
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
BIN
Assets/Editor/Vuforia/CylinderTargetTextures/VuforiaMars_Images/RocketBooster.Body_scaled.jpg
(Stored with Git LFS)
BIN
Assets/Editor/Vuforia/CylinderTargetTextures/VuforiaMars_Images/RocketBooster.Body_scaled.jpg
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/Editor/Vuforia/CylinderTargetTextures/VuforiaMars_Images/RocketBooster.Top_scaled.jpg
(Stored with Git LFS)
BIN
Assets/Editor/Vuforia/CylinderTargetTextures/VuforiaMars_Images/RocketBooster.Top_scaled.jpg
(Stored with Git LFS)
Binary file not shown.
@ -1,6 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<VuforiaUnityInfo version="7.0">
|
|
||||||
<TargetSet version="5.0" toolVersion="2.7.4">
|
|
||||||
<CylinderTarget name="RocketBooster" version="3.0" targetId="484c0e9f4f1d4eec9649858e94bc7fe7" sideLength="0.114980" topDiameter="0.067390" bottomDiameter="0.067390" sideImage="RocketBooster.Body_scaled.jpg" topImage="RocketBooster.Top_scaled.jpg"/>
|
|
||||||
</TargetSet>
|
|
||||||
</VuforiaUnityInfo>
|
|
@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 6e3ac25fe5c94d7d956f50c7c0df72e3
|
|
@ -1,9 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 44f8302d27a65c3418ec2fc90f4a81dc
|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1493380532
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
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|
||||||
userData:
|
|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
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|
@ -1,10 +0,0 @@
|
|||||||
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|
|
||||||
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|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1498652026
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
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|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
|
|
BIN
Assets/Editor/Vuforia/ForPrint/CylinderTarget/cylinder_booster_USLetter.pdf
(Stored with Git LFS)
BIN
Assets/Editor/Vuforia/ForPrint/CylinderTarget/cylinder_booster_USLetter.pdf
(Stored with Git LFS)
Binary file not shown.
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 78eb5653c5b77844196a06006d678259
|
|
||||||
timeCreated: 1501795201
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
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|
||||||
userData:
|
|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
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|
@ -1,10 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
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|
|
||||||
folderAsset: yes
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|
||||||
timeCreated: 1498652026
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
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|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
BIN
Assets/Editor/Vuforia/ForPrint/ImageTargets/target_images_USLetter.pdf
(Stored with Git LFS)
BIN
Assets/Editor/Vuforia/ForPrint/ImageTargets/target_images_USLetter.pdf
(Stored with Git LFS)
Binary file not shown.
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
userData:
|
|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
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|
@ -1,10 +0,0 @@
|
|||||||
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|
|
||||||
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|
|
||||||
folderAsset: yes
|
|
||||||
timeCreated: 1498652026
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
BIN
Assets/Editor/Vuforia/ForPrint/MultiTarget/mars_box_USLetter.pdf
(Stored with Git LFS)
BIN
Assets/Editor/Vuforia/ForPrint/MultiTarget/mars_box_USLetter.pdf
(Stored with Git LFS)
Binary file not shown.
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: fc373d9b39a416f438ca99ae10f8d3de
|
|
||||||
timeCreated: 1501548154
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,8 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 6de677bb34a9d444abcbc1265b6475ff
|
guid: 6de677bb34a9d444abcbc1265b6475ff
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
timeCreated: 1502300586
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
BIN
Assets/Editor/Vuforia/ImageTargetTextures/T-VIR/C_scaled.jpg
(Stored with Git LFS)
Normal file
BIN
Assets/Editor/Vuforia/ImageTargetTextures/T-VIR/C_scaled.jpg
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: f930368b2014406d9fc39e0bc4925f04
|
guid: 37af6d74498845929dd6e83207cb290b
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@ -65,7 +65,7 @@ TextureImporter:
|
|||||||
ignorePngGamma: 0
|
ignorePngGamma: 0
|
||||||
applyGammaDecoding: 1
|
applyGammaDecoding: 1
|
||||||
swizzle: 50462976
|
swizzle: 50462976
|
||||||
cookieLightType: 1
|
cookieLightType: 2
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
@ -79,7 +79,20 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
- serializedVersion: 3
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user