using System.Collections; using System.Collections.Generic; using UnityEngine; public class ReadMolecule : MonoBehaviour { public TextAsset jsonFile; void Start() { Molecules moleculesInJson = JsonUtility.FromJson(jsonFile.text); foreach (Molecule molecule in moleculesInJson.molecules){ Debug.Log("Found molecules: " + molecule.name); } } // Update is called once per frame void Update() { } }