using System.Collections; using System.Collections.Generic; using UnityEngine; public class GlobalConfig { private static GlobalConfig _instance; public static String AppName = 'T-VIR'; public static String AppVersion = '0.1'; public static String LastEditedDate = '02/11/2023 - 11:33' public GlobalConfig() { if (GlobalConfig._instance == null) { this.Initialize(); } } public static GlobalConfig GetInstance() { return GlobalConfig._instance; } void Initialize() { return true; } }