T-VIR-901_EpiLeARn/Assets/script/AtomeFactory.cs

49 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
public class AtomeFactory : MonoBehaviour{
public TextAsset jsonFile;
private static AtomeFactory instance;
private AtomesInformation atomeInJson;
private Dictionary<string, AtomeInformation> AtomeDictionary;
public AtomeFactory(TextAsset jsonFile){
AtomeFactory.instance = this;
AtomeDictionary = new Dictionary<string, AtomeInformation>();
atomeInJson = JsonUtility.FromJson<AtomesInformation>(jsonFile.text);
foreach (var atome in atomeInJson.atomes){
AtomeDictionary.Add(atome.symbol, atome);
}
}
public static AtomeFactory getInstrance() {
if(AtomeFactory.instance == null){
Debug.LogError("no Json file");
}
return AtomeFactory.instance;
}
public static AtomeFactory getInstrance(TextAsset jsonFile){
if(AtomeFactory.instance == null){
AtomeFactory.instance = new AtomeFactory(jsonFile);
}
return AtomeFactory.instance;
}
public AtomeInformation createAtome(string symbol){
if(!AtomeDictionary.ContainsKey(symbol)){
Debug.LogError("Atome does not existe in json");
}
AtomeInformation atome = AtomeDictionary[symbol];
return atome;
}
}