30 lines
597 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GlobalConfig {
private static GlobalConfig _instance;
public static string AppName = "T-VIR";
public static string AppVersion = "0.1";
public static string LastEditedDate = "02/11/2023 - 11:33";
public GlobalConfig()
{
if (GlobalConfig._instance == null)
{
this.Initialize();
}
}
public static GlobalConfig GetInstance()
{
return GlobalConfig._instance;
}
bool Initialize()
{
return true;
}
}