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48d607dfdf
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feat/Molec
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e12fed0489 | |||
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version: 10.17.4
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@ -1,39 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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|
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public class LoadingManager : MonoBehaviour
|
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{
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public GameObject LoadingScreen;
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public GameObject TutorialScreen;
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public GameObject GameScreen;
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private bool launched = false;
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private bool game = false;
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void Start() {
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LoadingScreen.GetComponent<Canvas>().enabled = true;
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TutorialScreen.GetComponent<Canvas>().enabled = false;
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GameScreen.GetComponent<Canvas>().enabled = false;
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}
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public void LaunchTutorial() {
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if (!launched) {
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LoadingScreen.GetComponent<Canvas>().enabled = false;
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TutorialScreen.GetComponent<Canvas>().enabled = true;
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launched = true;
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}
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}
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public void LaunchGame() {
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if (!game) {
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TutorialScreen.GetComponent<Canvas>().enabled = false;
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GameScreen.GetComponent<Canvas>().enabled = true;
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game = true;
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}
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}
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public void LeaveApp() {
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Application.Quit();
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}
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}
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@ -1,90 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
|
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|
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[System.Serializable]
|
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public class aQuestion
|
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{
|
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public string aquestion;
|
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public string[] answers;
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public int good_answer;
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public int type;
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}
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[System.Serializable]
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public class aQuestions
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{
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public aQuestion[] aquestions;
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}
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public class QsuizzManager : MonoBehaviour
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{
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public GameObject LoadingCanvas;
|
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public GameObject TutorialCanvas;
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public GameObject aQuestions;
|
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public GameObject Home;
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public TextAsset jsonFile;
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private bool launched;
|
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private bool started;
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private int answer_button;
|
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void Start() {
|
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LoadingCanvas.GetComponent<Canvas>().enabled = true;
|
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TutorialCanvas.GetComponent<Canvas>().enabled = false;
|
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aQuestions.GetComponent<Canvas>().enabled = false;
|
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Home.GetComponent<Canvas>().enabled = false;
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launched = false;
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started = false;
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}
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public void ShowTutorial() {
|
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if (!launched) {
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LoadingCanvas.GetComponent<Canvas>().enabled = false;
|
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TutorialCanvas.GetComponent<Canvas>().enabled = true;
|
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launched = true;
|
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}
|
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}
|
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|
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public void LaunchQuizz() {
|
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if (!started) {
|
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TutorialCanvas.GetComponent<Canvas>().enabled = false;
|
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Home.GetComponent<Canvas>().enabled = true;
|
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started = true;
|
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}
|
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}
|
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|
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public void LeaveApp() {
|
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Application.Quit();
|
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}
|
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|
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private void YesNoaQuestion(aQuestion aquestion) {
|
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GameObject.Find("aQuestion").GetComponent<TMP_Text>().text = aquestion.aquestion;
|
||||
GameObject.Find("AnswerA").GetComponentInChildren<TMP_Text>().text = aquestion.answers[0];
|
||||
GameObject.Find("AnswerB").GetComponentInChildren<TMP_Text>().text = aquestion.answers[1];
|
||||
GameObject.Find("HidingCanva").GetComponent<Canvas>().enabled = false;
|
||||
}
|
||||
|
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private void ClassicaQuestion(aQuestion aquestion) {
|
||||
GameObject.Find("aQuestion").GetComponent<TMP_Text>().text = aquestion.aquestion;
|
||||
GameObject.Find("HidingCanva").GetComponent<Canvas>().enabled = true;
|
||||
GameObject.Find("AnswerA").GetComponentInChildren<TMP_Text>().text = aquestion.answers[0];
|
||||
GameObject.Find("AnswerB").GetComponentInChildren<TMP_Text>().text = aquestion.answers[1];
|
||||
GameObject.Find("AnswerC").GetComponentInChildren<TMP_Text>().text = aquestion.answers[2];
|
||||
GameObject.Find("AnswerD").GetComponentInChildren<TMP_Text>().text = aquestion.answers[3];
|
||||
}
|
||||
|
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public void StartQuizz() {
|
||||
Home.GetComponent<Canvas>().enabled = false;
|
||||
aQuestions.GetComponent<Canvas>().enabled = true;
|
||||
aQuestions aquestions = JsonUtility.FromJson<aQuestions>(jsonFile.text);
|
||||
for (int i = 0; i < aquestions.aquestions.Length; i++) {
|
||||
aQuestion aquestion = aquestions.aquestions[i];
|
||||
if (aquestion.type == 0) {
|
||||
ClassicaQuestion(aquestion);
|
||||
} else {
|
||||
YesNoaQuestion(aquestion);
|
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}
|
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}
|
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}
|
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}
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@ -1,11 +0,0 @@
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defaultReferences: []
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{
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public GameObject LauncherScreen;
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public GameObject GameScreen;
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public GameObject Question2;
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public GameObject Question3;
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public GameObject LoadingCanvas;
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public GameObject TutorialCanvas;
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public GameObject Questions;
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public GameObject Home;
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public TextAsset jsonFile;
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private bool launched;
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private bool started;
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private int answer_button;
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void Start()
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{
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LauncherScreen.GetComponent<Canvas>().enabled = true;
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GameScreen.GetComponent<Canvas>().enabled = false;
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Question1.GetComponent<Canvas>().enabled = true;
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Question2.GetComponent<Canvas>().enabled = false;
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Question3.GetComponent<Canvas>().enabled = false;
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void Start() {
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LoadingCanvas.GetComponent<Canvas>().enabled = true;
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TutorialCanvas.GetComponent<Canvas>().enabled = false;
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Questions.GetComponent<Canvas>().enabled = false;
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Home.GetComponent<Canvas>().enabled = false;
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launched = false;
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started = false;
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}
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public void LaunchGame() {
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LauncherScreen.GetComponent<Canvas>().enabled = false;
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launched = true;
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public void LeaveQuizz() {
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public void LaunchQuizz() {
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if (!started) {
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}
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Question2.GetComponent<Canvas>().enabled = true;
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Application.Quit();
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Question2.GetComponent<Canvas>().enabled = false;
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Question3.GetComponent<Canvas>().enabled = true;
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private void YesNoQuestion(Question question) {
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GameObject.Find("Question").GetComponent<TMP_Text>().text = question.question;
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GameObject.Find("AnswerA").GetComponentInChildren<TMP_Text>().text = question.answers[0];
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public void ToHome() {
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GameScreen.GetComponent<Canvas>().enabled = false;
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private void ClassicQuestion(Question question) {
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}
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public void StartQuizz() {
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Home.GetComponent<Canvas>().enabled = false;
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Questions.GetComponent<Canvas>().enabled = true;
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Questions questions = JsonUtility.FromJson<Questions>(jsonFile.text);
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for (int i = 0; i < questions.questions.Length; i++) {
|
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Question question = questions.questions[i];
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if (question.type == 0) {
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ClassicQuestion(question);
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YesNoQuestion(question);
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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"Reserved Font Name" refers to any names specified as such after the copyright statement(s).
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This license becomes null and void if any of the above conditions are not met.
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