29 lines
742 B
C#
29 lines
742 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class QuizzManager : MonoBehaviour
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{
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public GameObject LoadingCanvas;
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public GameObject TutorialCanvas;
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private bool launched;
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void Start() {
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LoadingCanvas.GetComponent<Canvas>().enabled = true;
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TutorialCanvas.GetComponent<Canvas>().enabled = false;
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launched = false;
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}
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public void ShowTutorial() {
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if (!launched) {
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LoadingCanvas.GetComponent<Canvas>().enabled = false;
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TutorialCanvas.GetComponent<Canvas>().enabled = true;
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launched = true;
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}
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}
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public void LaunchQuizz() {
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TutorialCanvas.GetComponent<Canvas>().enabled = false;
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}
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}
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